Oct. 28, 2011
Shawnee State University's ninth annual Gaming, Simulation and Immersive Technology Conference, Shawnee 9.0, is scheduled with registration from 9 to 10 a.m. on Friday, Nov. 4 at the Vern Riffe Center for the Arts.
The keynote speaker is at 11:15 a.m. and the last session, the Business Incubator, begins at 2:45 p.m. The conference will highlight the opportunities the gaming and simulation industry has to offer.
Shawnee State is a pioneer of education in the gaming and simulation industry, as one of the first universities in the United States to create a Gaming and Simulation program of study and building a state-of-the-art motion capture studio.
"The purpose is to expose our local high school students as well as college students to the gaming and simulation industry," said Coleen Kosan, Shawnee State's gaming and simulation program advisor.
The conference will host numerous competitions in several different areas of the fields of game art, simulation and design as well as featuring a wide range of speakers.
Jose Araiza, project manager for Sony Online Entertainment, will be keynote speaker at this year's conference. Araiza began working in the game industry as a tester in 1998, working with Sony Computer Entertainment America on several of their sport titles. His career continued as part of the core group that helped launch the acclaimed Everquest.
Araiza continues to enjoy making contributions to the game industry at Sony Online Entertainment while working on Massively Multiplayer online games like Everquest, Everquest 2, Planetside, DC Universe Online, and currently producing Free Realms PS3.
For more information on Shawnee 9.0 and the gaming and simulation opportunities at Shawnee State University, contact Coleen Kosan at firstname.lastname@example.org.
Registration is required for Shawnee 9.0. Visit www.shawnee.edu/gaming to register. Student registration is $25, academic or teacher registration is $75, and non-academic participation is $95.