The Shawnee Art + Technology Game Conference is devoted to all aspects of gaming, game design, simulation and immersive technology.

November 3, 2017
Register to Attend

Conference Information

Registration

Non-Academic Participation (Lunch included) $30
Student (Lunch included) $20

Click to Register

A full refund is awarded if cancellation is done before October 1, 2017

Registration Includes:

  • Various breakout sessions such as: Past and current stages of the gaming industry
  • Game developers, and where and who SSU alumni are working with.
  • High school student competition of designed games and artwork: SIGN UP TO PARTICIPATE
  • College game competition for current SSU students to win a scholarship: SIGN UP TO PARTICIPATE
  • College showcase where SSU students can showcase their created projects: SIGN UP TO PARTICIPATE
  • Lunch

Details

Date:

Friday November 3, 2017
8 am–5 pm

Location:

Shawnee State University

940 Second Street, Portsmouth, OH 45662

Directions to campus

About SSU Gaming

To learn more about the Digital Simulation and Gaming programs at Shawnee State University, visit shawnee.edu/gaming/

Keynote Speaker

George Ziets

George Ziets has been writing and designing games since 2001. He spent the first part of his career on MMOs like Lord of the Rings Online and D&D Online before running off to make RPGs at Obsidian Entertainment. His favorite Obsidian projects were Neverwinter Nights 2 and its expansion, Mask of the Betrayer (for which he was creative lead). Since then, he’s been a stretch goal on a few Kickstarter games, including Pillars of Eternity and Torment: Tides of Numenera. He is now a lead designer at InXile Entertainment, working on the recently crowd-funded Wasteland 3.

 

 
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